Congratulations to Team Jabberwocky on downing the first four bosses in Dread Fortress Nightmare this week! Solid Kills on Nefra, Draxus, Grob'thok and Corrupter Zero have cleared the way for some tries on Brontes on Monday. Great work!
It's amazing what we can do when we put our minds to it. Just a few days ago, we said "let's kill Styrak before 2.7" and BAM! it's done. Congratulations to Jean-Cleaude, Stixs, Taz, Haslot, Olivier, Animal, Ohh'Behave and Derrek for this fabulous kill!
It has been a long while since we have had a guild meeting guys. This will go down Friday evening, so if you have any questions, concerns or subjects you need some clarification on, please throw them my way during the week. That can be done via Enjin mail, ingame mail, a whisper, on TS or, well, in person. That last one would freak me out a little though :)
Anyways, I want to come as prepared as possible, so drop your bombs before the meeting please.
After our mere second night at trying to kill the final boss in TFBNIM, we prevailed tonight and the beast had been slain. We had a brilliant first attempt where we wiped at 1% (due to a bug), but we redoubled our efforts to take the sucker down, which we did a few attempts later.
The Terror from Beyond is no more and we shall return next week to claim the instance title!
Tanks: Ingalaarn & Jean-Cleaude
MDPS: Ferenc & Olivier
RDPS: Nikson & Mheeran
Healers: Jebrissa & Taz'Hezem
Special thanks to all who attended and those who watched the stream! You can watch our kill video down here, gunslinger POV.
I vaguely remember that story quests for Ops reward you with MMGs, so yes, anyone with reasonably geared Alt, who hasn't completed the quest yet, can obtain MMGs relatively painlessly in SM Ops, good idea
hello long time since ive been on here its dersana here for the old founding mebers of the guild that remember me was just curious to know if anoy of you were planning on playing ESO as find it hard to get hold of most of u
Only basic rotation is energy neutral, both SS and DF spec needs careful energy managment when going for maximum single target DPS. Although commando seems to be harder to play by far looking at results of similarily skilled players.
The reason is simple:both GS specs follow a strict rotation, meaning low learning curve and easy energy management. Assault commando's rotaion isn't energy neutral and thus requires a lot more skill and it is very easy to end up with low cells
Evannor commandoes seem to have high skill ceiling. I don't DPS on my commando myself, but populartion of underperforming comandos even in assult is much bigger then slingers for example. I am not sure for the reason. Gunnery needed a fix for the RNG